WAITING FOR PLAYERS PREPARE YOUR BASE LOCKDOWN PAYOUT CHECK-IN LOCKDOWN IN ENDS IN NEXT ROUND 1 / 2 02:00 Amnesty, back to the top
RADIO / OFFLINE CHECKING YOU / Playtest sign-in ADMINTESTERSIGNED IN
WISHLIST
Night over the district, looking up past lit windows to a factory chimney and the moon.

Amnesty

NOTICE TO ALL CREWSR / 0

Tonight's the debt amnesty. Anyone who lasts through the Lockdown walks out with a clean slate and whatever gold they got home.

Everyone else in the district signed the same form.

Online survival FPS for up to 20 players in crews of up to four. Set in one sealed city district, over one night.

Online only. Needs a Steam account.

Coming to Steam on November 30, 2026.

WISHLIST ON STEAM
TEASER, CAPTURED IN GAME. 0:34
STREET EXCHANGE

SCREENSHOTS FROM THE CURRENT BUILD

NOBODY IS COMING.

The teaser first, then eight screenshots. All of it was captured in the game at night, on the current build.

  1. Gunfire and one explosion. This cut leaves out the injuries.

    The teaser, cut for this site.

  2. First-person view down a lamp-lit street at night with a rifle raised. An opponent stands lit up in the road near traffic cones.

    Trading shots down Mercer Avenue under the street lamps.

  3. Seen from inside a house, an armed player outside aims back through the front window.

    Holding the house through a front window while someone aims back.

  4. A floodlit gate at night under a blue sign reading Crew Admission, with a red District Closed notice on the fence.

    Gate 04, the sealed checkpoint. Crew admission, and a sign saying the district is closed.

  5. A green-tiled subway platform. A figure in a pink jacket walks toward the camera, with a pistol raised in the foreground.

    Mercer Exchange, the subway station under the district. It's one of the ways in.

  6. A brick archway leading into a narrow lamp-lit passage, pistol drawn in the foreground.

    A covered passage between two terraces, pistol out.

  7. A view over a roof parapet onto a lit avenue lined with parked red cars.

    Over a parapet, looking down on the avenue.

  8. The district at night from above, with the water tower on the left.

    The whole district from above, with the water tower on the left.

  9. A furnished apartment room with a television and a lamp, pistol drawn in the foreground.

    Searching a furnished apartment.

01 / 09

The teaser, cut for this site.

Open the 4K original, 15.1 MB

The window from inside, with three boards leaning under the sill. Scrolling down nails them across the right-hand pane.

WINDOW / 0 OF 3 BOARDS WINDOW / 1 OF 3 BOARDS WINDOW / 2 OF 3 BOARDS WINDOW / 3 OF 3 / COVERED

Skip to Lockdown

THE BOARDS ARE ON THE FLOOR

You get up to two minutes to pick a house and get it ready. Walk into any empty property and claim it at the safe. Leave it too late and the game gives you an empty house and moves you in, so nobody starts the fight standing in the road.

Carry a board to a window and hold interact while your character nails it in place. Three boards cover a window. Braces go on doors, and tables, crates, shelves and the shop counter can all be dragged into a doorway or across a landing.

There's no build menu anywhere in this game. Anything you put up can be shot through or pried off later.

DISTRICT PA

Attention, all crews. The preparation period has begun. Secure your property and complete any necessary repairs before lockdown.

A player in a dark jacket presses a board against a window, in a room with striped wallpaper.
BOARDING A WINDOW

ONE BALANCE FOR THE WHOLE CREW

Every house has a supply locker, and your crew starts each round with a shared Supply balance to spend there. On your own you get 300. Each extra crewmate adds 75, so a full crew of four has 525 between them.

Most base upgrades arrive as physical objects. You carry each one to where it goes and install it yourself, and any of them can be broken.

Supply doesn't carry over between rounds. You get more by finding supply caches out in the district and carrying them home.

  • Two small contact alarm units.

    CONTACT ALARM

  • A white medical cabinet with a cross on the doors.

    MEDICAL CABINET

  • A heavy concrete barrier.

    STATION GUARD

  • A work light on a steel frame.

    WORK LIGHT

NOBODY CAN FIRE YET

Guns stay quiet during preparation. If everyone hits ready after the first 45 seconds, the round skips ahead to a ten-second countdown.

Pressing it here starts the same ten seconds, then takes you to Lockdown.

Seen from inside a house, an armed player outside aims back through the front window.
HOLDING THE HOUSE FROM A FRONT WINDOW

LOCKDOWN IN EFFECT

ENDS IN 10:00

Lockdown runs for ten minutes, or less once only one crew is left. Some of the crew stay home to hold the house. The rest go out after gold, either the cases lying around the district or the ones sitting in somebody else's safe.

DISTRICT PA

Attention, all crews. District lockdown is now in effect. You are responsible for your own security.

WHILE THE RADIO WORKS

The safe you claimed has a small radio on top. As long as it stays online, dying during Lockdown only takes you out for eight seconds. You come back inside your own house with your loadout and one magazine, and everything else you had stays where you dropped it.

The game looks for a spot away from enemies and out of their line of sight. If there isn't one, you wait.

Taking a radio out means getting all the way to the safe and holding interact on it for nine seconds. The owners get a warning as soon as someone starts. Moving or getting shot cancels it. Once it's destroyed, that crew gets no more returns for the round. The gold already in their house still pays out.

RADIO STATUS

  • ONLINEYour crew comes back after dying
  • UNDER ATTACKThe owners get a warning
  • DESTROYEDNo more returns this round
A small black radio with a green light bar on top of a steel safe.

BASE SAFE / RETURN STATION

RETURN STATION ONLINE

Protect this station to keep returning

Hold the button or hold F. It takes nine seconds, the same as in a round.

0.0 / 9.0 S

The owners have been warned. Cancelled. Moving or getting shot does the same in a round. RADIO DESTROYED. LAST LIFE.

A green recovery case with a paper label on cracked asphalt, lit by a flashlight.

GOLD CASE / 11 m

Move your light across the street. T switches it off.Scroll to sweep the light.

POOLS OF LIGHT

Lockdown happens at night. Street lamps leave pools of light with a lot of dark in between, and a flashlight helps you see while telling everyone where you are.

Most of what you know about other crews comes from sound. Gunfire is muffled through walls and footsteps carry on stairs. Proximity voice chat is on for the whole round, so you can hear the crew next door arguing about who forgot the door brace. They can hear you too.

IT TAKES BOTH HANDS

Gold cases turn up in different places each round, two when Lockdown starts and a third later on. A case takes both hands, so your gun is away while you carry it, and if you go down you drop it. Get it to your safe and it counts for the whole crew.

Cases in a safe can be stolen. A raider who gets inside holds interact at the safe to take one at a time, then has to get it back to their own house. You can do the same to everyone else.

A pry bar takes boards off more quietly than shooting them. A breaching charge is loud and opens a way through. The decoy speaker plays back a recording of your own voice, so you can leave it at the back door and come in the front.

THERE'S NO HEALTH BAR

A hit is a wound in a specific place, and each wound bleeds at its own rate. A round through the thigh can knock you down mid-sprint. If the leg still holds, you can shoot back from the ground. If it doesn't, you need a teammate. Head and chest hits usually end things quickly.

The casualty card shows where you've been hit and how fast you're losing blood. A pressure dressing stops the outside bleeding from every open wound, until the next hit opens another. If you go down in a doorway, a teammate can drag you out by the ankles or shoulders and try to save you.

First-person view down a lamp-lit street at night, with the casualty card open in the lower left.
THE SAME CARD IN A REAL ROUND. LOCKDOWN, 6:44 LEFT

OPEN WOUNDSPAIN

BLEEDINGSTABLE

BLOOD5.0 L-0.20 L/MIN

PAINMODERATE

R UPPER ARM OPEN
x2
R UPPER ARM / DRESSED

DRESSINGS 2DRESSINGS 1MORPHINE 1

Casualty card, rebuilt from the game's HUD. Hold H or the button to dress the wound.

WHAT YOU KEEP

Lockdown ends after ten minutes, or earlier once only one crew is left. Every gold case inside your house then pays 100 credits to each member of your crew who's still in the match. Credits and XP are the only things you keep. Supply, upgrades, boards and furniture all reset for the next round.

DISTRICT PA

District lockdown has ended. Cease fire. Participant records are being finalized for payout.

WISHLIST ON STEAM

Amnesty is online only and needs a Steam account. You can queue alone or with a party of up to four.

Coming to Steam on November 30, 2026.

PAYOUT RECORD, PER PLAYER

TAKING PART
25 CR
EACH GOLD CASE IN YOUR HOUSE, UP TO 3
100 CR
EACH TEAMMATE YOU RESCUE, UP TO 2
25 CR
ALIVE WHEN LOCKDOWN ENDS
25 CR

MOST YOU CAN MAKE IN ONE ROUND400 CR

PAID OUT

Everyone else in the district signed the same form.

BETWEEN ROUNDS

Credits get spent between rounds in the loadout screen, where you can keep up to five setups. Most guns take optics, suppressors, lights, lasers and grips. A training range lets you try guns without anyone shooting back.

ASSAULT RIFLES
AK-47 / AS VAL / FAMAS F1 / M4-PATTERN RIFLE
SHOTGUNS
PUMP SHOTGUN / COACH SHOTGUN
SMG
COMPACT SMG
RIFLE
BOLT-ACTION HUNTING RIFLE
HANDGUNS
TACTICAL PISTOL / DESERT EAGLE / SERVICE REVOLVER
MELEE
FIELD KNIFE
THROWN
FRAG / STUN / GAS / ACID GRENADES / THROWING STARS
EQUIPMENT
ENTRY ALARMS / FOLDING BARRICADE / INSPECTION CAMERA / PRY BAR / BREACHING CHARGE / DECOY SPEAKER

OUTFITS

AFTER HOURS / YARD SHIFT / DO NOT DISTURB / OOPS

Four outfits so far. One of them is a bathrobe with duck slippers.

A view over a roof parapet onto a lit avenue lined with parked red cars.
OVERWATCH FROM A ROOF
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PLAYTEST KEYS

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Open the playtest page

WISHLIST ON STEAM